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Post has published by FelixCrystal
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Progress Update 3

Post has published by FelixCrystal
Hello everyone, Today I spent most of my development time working on the menu modals (popups). I was able to setup the modal system which creates a popup menu. This menu can be populated with the data from each different type of menu and tab. Additionally, I fully setup the...
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Progress Update 2

Post has published by FelixCrystal
Hello everyone, I apologize for the late notification (depending on where you live). I am just finishing up another update for the game. In this update, the changes were less visible as there was a lot of back-end work to do. I setup the loading screen to pull data between...
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Beta Testers Needed

Post has published by FelixCrystal
Starting in January, we will be needing a group of people to beta test Conquer Kings. Responsibilities will include looking for issues within the game and reporting them for correction through the ticket management system. The scope of the issues will cover the entire game (gameplay, crashes, miscalculations, cosmetics, minor...
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Progress Update 1

Post has published by FelixCrystal
Hello everyone, Overview Today has been an eventful day for development. I was able to fully complete the splash, loading, authentication, session, login, and registration systems as well as start the city view activity and add background music. Splash The splash activity simply shows the "Made with Unity" icon then...
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How to Stay Updated

Post has published by FelixCrystal
With the launch of the new website, you may be wondering where the best place to receive updates on the development of the game would be. In an effort to keep things consolidated in one place, all future updates will be found on the News section of the Conquer Kings...
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Welcome

Post has published by FelixCrystal
Welcome to the new website for Conquer Kings! This site will be used to keep everyone updated on the development and other progress of Conquer Kings. On this site, you will find a forum, news section, and web-store.
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